The Move steering was more sensitive than I had anticipated, and I was veering into the shoulders of the highways continuously until I got the hang of it. The light cycle levels are also the only sections where you can use the PlayStation Move controller, held sideways not unlike the Wii Remote-as-NES controller setup. (I know I remember it, because I played it for the first time this week.) It might remind you of Half-Life 2, when you had to avoid the helicopter’s weapons while racing along the rivers on your air-boat. That doesn’t stop the rest of the Recognizer armada from dropping bombs all over the place, searing the highways and toppling surrounding towers right in front of you. Thankfully you’re able to throw discs at the riders to throw them off their path. There are more than Sunday drivers on this road you’ll have to deal with enemy bikers looking to cut you off in a lethal manner with their light trails. The first thing you’ll notice is how fast everything moves, flying down the highways with a rickety motion-blur effect. The light cycle level we saw was mostly linear, as the player races through the metropolitan part of the Grid. So let’s talk more about the light cycle sections! I got to try out the newest build of the PlayStation 3 version amidst a handful of other guests at Disney’s Toronto headquarters, around the corner from a life-sized furry figure of Sully from Monsters, Inc.īy now you’ve probably seen some of the footage from the on-foot sections of the game, where you play as Anon, a program created by Kevin Flynn to figure out just what the heck is going on in the Game Grid. Hey, you’ve heard about the new TRON movie Legacy, right? Of course you have! What about the video game, TRON: Evolution? Disney Interactive showcased the franchise at FanExpo this summer with a huge stage demonstrating the game for the PlayStation 3,Xbox 360 and Nintendo Wii versions, alongside action figures and other merchandise. 3-D, Tanks, and Move Light Cycles on the PS3
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